Stats by rankDamage per minute
Damage per minute by rank in League of Legends
A typical mid laner deals about 785 damage to champions a minute in Gold and 793 in Master+. Damage hardly changes with rank.
Top damage per minute by rank
| Rank | Typical | Top 25% | In wins | In losses |
|---|---|---|---|---|
| 711 | 978+ | 848 | 674 | |
| 761 | 1,031+ | 915 | 726 | |
| 801 | 1,062+ | 931 | 772 | |
| 767 | 990+ | 910 | 720 | |
| 785 | 1,013+ | 889 | 761 | |
| 785 | 1,003+ | 893 | 749 | |
| 773 | 995+ | 895 | 735 | |
| 740 | 955+ | 836 | 706 |
Jungle damage per minute by rank
| Rank | Typical | Top 25% | In wins | In losses |
|---|---|---|---|---|
| 573 | 809+ | 683 | 557 | |
| 604 | 808+ | 691 | 589 | |
| 625 | 874+ | 730 | 595 | |
| 607 | 858+ | 735 | 604 | |
| 652 | 863+ | 751 | 624 | |
| 662 | 868+ | 759 | 637 | |
| 651 | 855+ | 751 | 619 | |
| 691 | 880+ | 808 | 619 |
Mid damage per minute by rank
| Rank | Typical | Top 25% | In wins | In losses |
|---|---|---|---|---|
| 798 | 1,038+ | 922 | 742 | |
| 836 | 1,069+ | 932 | 795 | |
| 810 | 1,020+ | 899 | 788 | |
| 785 | 998+ | 918 | 743 | |
| 812 | 1,042+ | 936 | 768 | |
| 823 | 1,051+ | 941 | 780 | |
| 823 | 1,045+ | 926 | 771 | |
| 793 | 1,020+ | 892 | 759 |
ADC damage per minute by rank
| Rank | Typical | Top 25% | In wins | In losses |
|---|---|---|---|---|
| 679 | 965+ | 825 | 682 | |
| 749 | 975+ | 880 | 694 | |
| 730 | 999+ | 914 | 690 | |
| 764 | 1,068+ | 942 | 727 | |
| 804 | 1,070+ | 959 | 746 | |
| 797 | 1,060+ | 951 | 746 | |
| 804 | 1,060+ | 966 | 729 | |
| 770 | 1,026+ | 920 | 730 |
Support damage per minute by rank
| Rank | Typical | Top 25% | In wins | In losses |
|---|---|---|---|---|
| 459 | 640+ | 508 | 502 | |
| 481 | 656+ | 553 | 501 | |
| 462 | 668+ | 539 | 489 | |
| 437 | 674+ | 529 | 493 | |
| 391 | 581+ | 478 | 425 | |
| 372 | 553+ | 447 | 420 | |
| 367 | 543+ | 454 | 408 | |
| 316 | 418+ | 377 | 339 |
What stands out
- Lower ranks deal as much damage as higher ones. Silver top laners (801) out-damage Master+ top laners (740).
- Wins and losses split clearly. A Gold ADC deals 942 a minute in wins and 727 in losses.
- Support damage falls the higher you go, from 459 in Iron to 316 in Master+.
- Mid laners deal the most damage at every rank.
See where your own games land
Search your Riot ID and we'll set your last 20 ranked solo games against players at your rank in your role.
Questions
What's a good damage per minute?
Use the Top 25% column. A Gold mid laner at 998 or more is out-damaging three in four players at that rank.
Does high damage mean I played well?
Not by itself. Damage climbs in long, even fights whether you win them or not, so read it next to deaths and gold.
Is this total damage or damage to champions?
Damage to champions only. Damage to towers, minions and monsters isn't counted.
Built from 63,189 player-games in 6,319 ranked solo matches played since December 2025 (patches 25.24 to 26.20), mostly on North America servers. A match counts at the rank of the player whose history it came from. Remakes and early surrenders are left out. Games behind each rank: Iron 1,930, Bronze 1,880, Silver 1,880, Gold 2,420, Platinum 8,680, Emerald 32,955, Diamond 10,290, Master+ 3,150. "Typical" is the middle player, except deaths and control wards, which use the average. Updated October 2026.
